* {
    margin: 0;
    padding: 0;
    box-sizing: border-box;
}
body {
    height: 100vh;
    width: 100vw;
    display: grid;
    place-items: center;
}
.board {
    position: relative;
    border: black solid 1px;
    background-color: skyblue;
    height: 30rem;
    width: 50rem;
    /* height: 60rem;
    width: 100rem; */
    display: grid;
    align-content: end;
    overflow: hidden;
}
.floor {
    background-color: chartreuse;
    background: url(../assets/floor.png);
    background-size: cover;
    width: 100%;
    height: 10rem;
    z-index: 99;
}
.player {
    position: absolute;
    background-color: coral;
    background-image: url(../assets/Player.png);
    background-size: cover;
    height: 5rem;
    width: 5rem;
    top: 18rem;
    left: 10rem;
    animation: initialState 700ms ease-in-out;
}
/* Enemy Class */
.enemyPosition {
    position: absolute;
    top: 17.9rem;
    left: 50rem;
    animation: enemyinitialState 1500ms linear;
}
.menu {
    position: absolute;
    top: 0;
    left: 0;
    right: 0;
    bottom: 0;
    background: rgba(0, 0, 0, 0.3);
    z-index: 100;
    /* transform: translateX(1000px); */
}
.hideElement {
    transform: translateX(1000px);
}
.logo {
    color: #a6c955;
    font-family: Verdana, Geneva, Tahoma, sans-serif;
    margin-left: 25%;
    margin-top: 2rem;
    font-size: 4rem;
}
#start {
    width: 10rem;
    height: 2rem;
    font-size: 1rem;
    font-weight: bold;
    color: #9cca2f;
    background-color: saddlebrown;
    border: none;
    transform: translateX(19.5rem) translateY(10rem);
}
.score {
    font-family: Verdana, Geneva, Tahoma, sans-serif;
    position: absolute;
    font-size: 1.5rem;
    top: 0.5rem;
    left: 0.25rem;
    color: white;
}
.fps {
    font-family: Verdana, Geneva, Tahoma, sans-serif;
    position: absolute;
    font-size: 1.5rem;
    top: 0.5rem;
    left: 85%;
    color: white;
}
/*Player Movement Animation */
@keyframes playerJumpAnimation {
    0% {
        top: 18rem;
    }
    50% {
        top: 5rem;
        margin-bottom: 120px;
    }
    /* 60% {
        top: 5rem;
        margin-bottom: 120px;
    } */
    100% {
        top: 18rem;
        transform: rotate(180deg);
    }
}
@keyframes initialState {
}
/* Enemy Movement Animation */
/* Jump Animation */
@keyframes enemyMoveAnimation {
    0% {
        left: 50rem;
    }
    100% {
        left: -3rem;
    }
}
@keyframes enemyinitialState {
}
